Guide: Disease
Your character is susceptible to injury and disease. Fall damage may cause broken legs and require a splint to fix, getting shot or slashed with a sword may create a wound and need a bandage, spending time near animals may cause you to contract Pox requiring medicine, etc.
Vaccinations and correctly healing infections increases your resistance to that disease. Dying and getting a disease reduces it.
All remedies can be bought from the Doctor’s at the market in spawn, and some basic cures such as splints and bandages can be crafted. You can use /disease check
to see your current health status.
Injuries & remedies
These you can craft yourself!
Broken Leg
Chance to be caused by fall damage, a broken leg will give the player a slowness effect until a splint is applied.
Splints can be purchased from the Pharmacist, or crafted:
Choking
Chance to be caused by eating food, choking will inhibit speech and prevent further eating.
A slap on the back from a mob or another player will dislodge the item stuck in your throat.
Arrow Wound
Chance to be caused by being shot with an arrow, arrow wounds will increase your chance of contracting other diseases until the arrow is dislodged
Being hit by another player may dislodge the arrow, or you may extract it yourself by right-clicking with a pair of unused shears.
Flesh Wound
Chance to be caused by breaking blocks without a tool, flesh wounds increase your chance of contracting other diseases until a bandage is applied.
Bandages can be purchased from the Pharmacist, or crafted:
Open Wound
Chance to be caused by sword damage, open wounds will give the player a weakness effect until a bandage is applied.
Bandages can be purchased from the Pharmacist, or crafted:
Soothing Potion
This helps alleviate some of the symptoms for a short period of time, this will also help when your temperature is too high!
Diseases & remedies
These can be cured by visiting the doctor at the Market by Spawn!
YellowFever - Contracted in the insect infested jungle, high fever and sneezing ensues, this is contagious to others players ~ Cure: potion cure
WhoopingCough - Contracted in the dusty desert, wheezing and coughing contagious ~ Cure: potion cure
Plague- Contracted by damage from zombies, high fever sickness, Vomiting and sneezing contagious ~ Cure: potion cure
Cholera - Contracted by drinking uncleaned water, sickness and Vomiting - potion cure
Pneumonia - Contracted by an extended stay in cold conditions, slowness, exhaustion, reduced lung capacity and coughing ~ Cure: heated cream cure
SwampFever - Contracted by swimming in swamp biomes with a fleshwound - potion cure
Rabies - Contracted by a wolf bite this causes fever, foaming mouth, vomiting, confusion, violent outbursts, speed strength and eventually heart failure ~ Cure: potion cure
Pox - Contracted by being near to many animals this causes temperature, sneezing, vomiting, blindness, weakness and is contagious to others ~ Cure: potion cure
Vaccines & resistance
Syringes are available as rare rewards, enabling you to craft vaccines by pairing it with one of the doctor’s potions.
Once crafted, right-clicking with the potion in your hand applies the increased resistance to the disease.
General Knowledge
Temperature Effects:
Heat - fatigue, confusion Cold - increased chance of pneumonia, freezing slowness, blindness
Stay cool by wearing less in warm climates, sheltering indoors in desert sun, not holding hot items such as lava buckets, and going out at night. Stay warm by wearing more clothes in the cold, lighting campfires, carrying hot items, staying out of water, and stay indoors during storms and at night.
CRAFT a hot milk by putting milk in a furnace or a cold water by adding water bottle and a snowball in crafting bench, note that the drink in your inventory will either cool or warm over time so drink quickly…
Be Prepared for anything… including death!